Usability evaluation of augmented reality visualizations on an optical see-through head-mounted display for assisting machine operations
Published 2023 View Full Article
- Home
- Publications
- Publication Search
- Publication Details
Title
Usability evaluation of augmented reality visualizations on an optical see-through head-mounted display for assisting machine operations
Authors
Keywords
-
Journal
APPLIED ERGONOMICS
Volume 113, Issue -, Pages 104112
Publisher
Elsevier BV
Online
2023-08-15
DOI
10.1016/j.apergo.2023.104112
References
Ask authors/readers for more resources
Related references
Note: Only part of the references are listed.- Wearable and interactive mixed reality solutions for fault diagnosis and assistance in manufacturing systems: Implementation and testing in an aseptic bottling line
- (2021) Eleonora Bottani et al. COMPUTERS IN INDUSTRY
- Using visual and auditory cues to locate out-of-view objects in head-mounted augmented reality
- (2021) Nicola Binetti et al. DISPLAYS
- A head mounted augmented reality design practice for maintenance assembly: Toward meeting perceptual and cognitive needs of AR users
- (2021) Dedy Ariansyah et al. APPLIED ERGONOMICS
- Determining the impact of augmented reality graphic spatial location and motion on driver behaviors
- (2021) Missie Smith et al. APPLIED ERGONOMICS
- Usability evaluation of augmented reality‐based maintenance instruction system
- (2021) Chao‐Hung Wang et al. Human Factors and Ergonomics in Manufacturing & Service Industries
- Performance and Usability of Smartglasses for Augmented Reality in Precision Livestock Farming Operations
- (2020) Maria Caria et al. Applied Sciences-Basel
- Switchable Glass Enabled Contextualization for a Cyber-Physical Safe and Interactive Spatial Augmented Reality PCBA Manufacturing Inspection System
- (2020) Joel Murithi Runji et al. SENSORS
- Exploring the benefits and limitations of augmented reality for palletization
- (2020) Thorsten Plewan et al. APPLIED ERGONOMICS
- Usability evaluation of an instructional application based on Google Glass for mobile phone disassembly tasks
- (2019) Chao-Hung Wang et al. APPLIED ERGONOMICS
- Effects of Chinese character size, number of characters per line, and number of menu items on visual search task on tablet computer displays for different age groups
- (2019) Chih-Yu Hsiao et al. INTERNATIONAL JOURNAL OF INDUSTRIAL ERGONOMICS
- Adopting augmented reality in the age of industrial digitalisation
- (2019) Tariq Masood et al. COMPUTERS IN INDUSTRY
- Industrial wearable system: the human-centric empowering technology in Industry 4.0
- (2018) Xiang T. R. Kong et al. JOURNAL OF INTELLIGENT MANUFACTURING
- A systematic review of augmented reality applications in maintenance
- (2018) Riccardo Palmarini et al. ROBOTICS AND COMPUTER-INTEGRATED MANUFACTURING
- Influences of augmented reality head-worn display type and user interface design on performance and usability in simulated warehouse order picking
- (2018) Sunwook Kim et al. APPLIED ERGONOMICS
- A Comparison of Predictive Spatial Augmented Reality Cues for Procedural Tasks
- (2018) Benjamin Volmer et al. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
- Cognitive Cost of Using Augmented Reality Displays
- (2017) James Baumeister et al. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
- Past, present and future of Industry 4.0 - a systematic literature review and research agenda proposal
- (2017) Yongxin Liao et al. INTERNATIONAL JOURNAL OF PRODUCTION RESEARCH
- Effects of gender and different augmented reality learning systems on English vocabulary learning of elementary school students
- (2017) Ting-Chia Hsu Universal Access in the Information Society
- A study on the benefits of augmented reality in retaining working memory in assembly tasks: A focus on differences in gender
- (2013) Lei Hou et al. AUTOMATION IN CONSTRUCTION
- Augmented reality applications in design and manufacturing
- (2012) A.Y.C. Nee et al. CIRP ANNALS-MANUFACTURING TECHNOLOGY
- Perceived playfulness, gender differences and technology acceptance model in a blended learning scenario
- (2012) Antonio Padilla-Meléndez et al. COMPUTERS & EDUCATION
- Investigating learners’ attitudes toward virtual reality learning environments: Based on a constructivist approach
- (2010) Hsiu-Mei Huang et al. COMPUTERS & EDUCATION
- Usability evaluation of E-books
- (2008) Yen-Yu Kang et al. DISPLAYS
- An Empirical Evaluation of the System Usability Scale
- (2008) Aaron Bangor et al. INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION
- Measuring and defining the experience of immersion in games
- (2008) Charlene Jennett et al. INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES
Find Funding. Review Successful Grants.
Explore over 25,000 new funding opportunities and over 6,000,000 successful grants.
ExploreDiscover Peeref hubs
Discuss science. Find collaborators. Network.
Join a conversation