Active Video Games for Improving Mental Health and Physical Fitness—An Alternative for Children and Adolescents during Social Isolation: An Overview
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Title
Active Video Games for Improving Mental Health and Physical Fitness—An Alternative for Children and Adolescents during Social Isolation: An Overview
Authors
Keywords
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Journal
International Journal of Environmental Research and Public Health
Volume 18, Issue 4, Pages 1641
Publisher
MDPI AG
Online
2021-02-10
DOI
10.3390/ijerph18041641
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