Active Video Games for Improving Mental Health and Physical Fitness—An Alternative for Children and Adolescents during Social Isolation: An Overview

Title
Active Video Games for Improving Mental Health and Physical Fitness—An Alternative for Children and Adolescents during Social Isolation: An Overview
Authors
Keywords
-
Publisher
MDPI AG
Online
2021-02-10
DOI
10.3390/ijerph18041641

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