Modeling the efficacy of persuasive strategies for different gamer types in serious games for health

Title
Modeling the efficacy of persuasive strategies for different gamer types in serious games for health
Authors
Keywords
Tailored persuasion, Persuasive technology, Persuasive game, Gamer types, Persuasive strategies, Health, Player typology, Serious games, Personalized persuasion, Healthy eating, BrainHex
Journal
USER MODELING AND USER-ADAPTED INTERACTION
Volume 24, Issue 5, Pages 453-498
Publisher
Springer Nature
Online
2014-07-13
DOI
10.1007/s11257-014-9149-8

Ask authors/readers for more resources

Reprint

Contact the author

Find the ideal target journal for your manuscript

Explore over 38,000 international journals covering a vast array of academic fields.

Search

Ask a Question. Answer a Question.

Quickly pose questions to the entire community. Debate answers and get clarity on the most important issues facing researchers.

Get Started