4.5 Article

Spatially varying image based lighting using HDR-video

Journal

COMPUTERS & GRAPHICS-UK
Volume 37, Issue 7, Pages 923-934

Publisher

PERGAMON-ELSEVIER SCIENCE LTD
DOI: 10.1016/j.cag.2013.07.001

Keywords

High dynamic range video; Image based lighting; Scene capture and processing; Photo realistic rendering

Funding

  1. Swedish Foundation for Strategic Research (SSF) [IIS11-0081]
  2. Linkoping University Center for Industrial Information Technology (CENIIT)
  3. Swedish Research Council through the Linnaeus Environment CADICS
  4. Swedish Foundation for Strategic Research (SSF) [IIS11-0081] Funding Source: Swedish Foundation for Strategic Research (SSF)

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Illumination is one of the key components in the creation of realistic renderings of scenes containing virtual objects. In this paper, we present a set of novel algorithms and data structures for visualization, processing and rendering with real world lighting conditions captured using High Dynamic Range (HDR) video. The presented algorithms enable rapid construction of general and editable representations of the lighting environment, as well as extraction and fitting of sampled reflectance to parametric BRDF models. For efficient representation and rendering of the sampled lighting environment function, we consider an adaptive (2D/4D) data structure for storage of light field data on proxy geometry describing the scene. To demonstrate the usefulness of the algorithms, they are presented in the context of a fully integrated framework for spatially varying image based lighting. We show reconstructions of example scenes and resulting production quality renderings of virtual furniture with spatially varying real world illumination including occlusions. (C) 2013 The Authors. Published by Elsevier Ltd. All rights reserved.

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