On the usability and likeability of virtual reality games for education: The case of VR-ENGAGE

Title
On the usability and likeability of virtual reality games for education: The case of VR-ENGAGE
Authors
Keywords
-
Journal
COMPUTERS & EDUCATION
Volume 50, Issue 1, Pages 154-178
Publisher
Elsevier BV
Online
2006-07-25
DOI
10.1016/j.compedu.2006.04.004

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