4.5 Article Proceedings Paper

Fast, Exact, Linear Booleans

Journal

COMPUTER GRAPHICS FORUM
Volume 28, Issue 5, Pages 1269-1278

Publisher

WILEY
DOI: 10.1111/j.1467-8659.2009.01504.x

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We present a new system for robustly performing Boolean operations on linear 3D polyhedra. Our system is exact, meaning that all internal numeric predicates are exactly decided in the sense of exact geometric computation. Our BSP-tree based system is 16-28 x faster at performing iterative computations than CGAL's Nef Polyhedra based system, the current best practice in robust Boolean operations, while being only twice as slow as the non-robust modeler Maya. Meanwhile, we achieve a much smaller substrate of geometric subroutines than previous work, comprised of only 4 predicates, a convex polygon constructor, and a convex polygon splitting routine. The use of a BSP-tree based Boolean algorithm atop this substrate allows its to explicitly handle all geometric degeneracies without treating a large number of cases.

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