4.7 Article

Fluid Directed Rigid Body Control using Deep Reinforcement Learning

Journal

ACM TRANSACTIONS ON GRAPHICS
Volume 37, Issue 4, Pages -

Publisher

ASSOC COMPUTING MACHINERY
DOI: 10.1145/3197517.3201334

Keywords

fluid/rigid coupling; optimal control; reinforcement learning

Funding

  1. National Key R&D Program of China [2017YFB1002701]
  2. Natural Science Foundation of China [61602265]
  3. ARO [W911NF-14-1-0437]
  4. NSF [1305286]

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We present a learning-based method to control a coupled 2D system involving both fluid and rigid bodies. Our approach is used to modify the fluid/rigid simulator's behavior by applying control forces only at the simulation domain boundaries. The rest of the domain, corresponding to the interior, is governed by the Navier-Stokes equation for fluids and Newton-Euler's equation for the rigid bodies. We represent our controller using a general neural-net, which is trained using deep reinforcement learning. Our formulation decomposes a control task into two stages: a precomputation training stage and an online generation stage. We utilize various fluid properties, e.g., the liquid's velocity field or the smoke's density field, to enhance the controller's performance. We set up our evaluation benchmark by letting controller drive fluid jets move on the domain boundary and allowing them to shoot fluids towards a rigid body to accomplish a set of challenging 2D tasks such as keeping a rigid body balanced, playing a two-player ping-pong game, and driving a rigid body to sequentially hit specified points on the wall. In practice, our approach can generate physically plausible animations.

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