4.6 Article

Bi-directional education contents using VR equipments and augmented reality

Journal

MULTIMEDIA TOOLS AND APPLICATIONS
Volume 77, Issue 22, Pages 30089-30104

Publisher

SPRINGER
DOI: 10.1007/s11042-018-6181-4

Keywords

Bi-directional education contents; VR; Augmented reality; C#

Funding

  1. 4D Health Care Project Group

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Recently, in the Republic of Korea (ROK), the development of contents related to safe evacuation procedures has become an issue as there have been many man-made disasters. Thus, augmented reality-based bi-directional education contents that can efficiently educate Korean citizens on safe evacuation and crisis-dealing procedures have been proposed in this study. The name of the proposed educational contents is SOS (Safety of Society), and they include use instructions for fire extinguishers or descending devices as well as the method of performing CPR. The remarkable changes in recent technological development diversify the use of augmented reality, whereas the increased use of smartphones is making life more convenient. Such changes pose the necessity of change in educational systems and allow a learning experience outside classrooms. Thus, this paper proposes a two-way education contents design using VR equipment and augmented reality with unity and C# for educational purpose and also proposes a light-weighted system that enables to mount education curriculum.

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