Usability of Videogame-Based Dexterity Training in the Early Rehabilitation Phase of Stroke Patients: A Pilot Study
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Title
Usability of Videogame-Based Dexterity Training in the Early Rehabilitation Phase of Stroke Patients: A Pilot Study
Authors
Keywords
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Journal
Frontiers in Neurology
Volume 8, Issue -, Pages -
Publisher
Frontiers Media SA
Online
2017-12-08
DOI
10.3389/fneur.2017.00654
References
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Note: Only part of the references are listed.- Standardized measurement of sensorimotor recovery in stroke trials: Consensus-based core recommendations from the Stroke Recovery and Rehabilitation Roundtable
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- Reliability and validity of a new dexterity questionnaire (DextQ-24) in Parkinson's disease
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- Closed-Loop Task Difficulty Adaptation during Virtual Reality Reach-to-Grasp Training Assisted with an Exoskeleton for Stroke Rehabilitation
- (2016) Florian Grimm et al. Frontiers in Neuroscience
- Reliability of maximal grip strength measurements and grip strength recovery following a stroke
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