Journal
EDUCATIONAL PSYCHOLOGY REVIEW
Volume 34, Issue 3, Pages 1771-1798Publisher
SPRINGER/PLENUM PUBLISHERS
DOI: 10.1007/s10648-022-09675-4
Keywords
Immersion; Virtual reality; Video; Virtual field trip; Affective processing; Head mounted display; Metaverse
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This study found that immersive media can enhance students' sense of presence, enjoyment, and interest, leading to positive effects on learning outcomes.
This study describes and investigates the immersion principle in multimedia learning. A sample of 102 middle school students took a virtual field trip to Greenland via a head mounted display (HMD) or a 2D video as an introductory lesson within a 6-lesson inquiry-based climate change intervention. The HMD group scored significantly higher than the video group on presence (d = 1.43), enjoyment (d = 1.10), interest (d = .57), and retention in an immediate (d = .61) and delayed posttest (d = .70). A structural equation model indicated that enjoyment mediated the pathway from instructional media to immediate posttest, and interest mediated the pathway from instructional media to delayed posttest score, indicating that these factors may play different roles in the learning process with immersive media. This work contributes to the cognitive affective model of immersive learning, and suggests that immersive lessons can have positive longitudinal effects for learning.
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