4.7 Article

Robust Multiview Subspace Learning With Nonindependently and Nonidentically Distributed Complex Noise

Journal

Publisher

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/TNNLS.2019.2917328

Keywords

Data models; Laplace equations; Adaptation models; Distributed databases; Feature extraction; Correlation; Robustness; Dirichlet process (DP) mixture model; hierarchical Dirichlet process (HDP); multiview; subspace learning; variational Bayes

Funding

  1. National Key Research and Development Program of China [2018YFB1004300]
  2. China NSFC [61661166011, 11690011, 61603292, 61721002, U1811461]

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Multiview Subspace Learning (MSL), which aims at obtaining a low-dimensional latent subspace from multiview data, has been widely used in practical applications. Most recent MSL approaches, however, only assume a simple independent identically distributed (i.i.d.) Gaussian or Laplacian noise for all views of data, which largely underestimates the noise complexity in practical multiview data. Actually, in real cases, noises among different views generally have three specific characteristics. First, in each view, the data noise always has a complex configuration beyond a simple Gaussian or Laplacian distribution. Second, the noise distributions of different views of data are generally nonidentical and with evident distinctiveness. Third, noises among all views are nonindependent but obviously correlated. Based on such understandings, we elaborately construct a new MSL model by more faithfully and comprehensively considering all these noise characteristics. First, the noise in each view is modeled as a Dirichlet process (DP) Gaussian mixture model (DPGMM), which can fit a wider range of complex noise types than conventional Gaussian or Laplacian. Second, the DPGMM parameters in each view are different from one another, which encodes the nonidentical noise property. Third, the DPGMMs on all views share the same high-level priors by using the technique of hierarchical DP, which encodes the nonindependent noise property. All the aforementioned ideas are incorporated into an integrated graphics model which can be appropriately solved by the variational Bayes algorithm. The superiority of the proposed method is verified by experiments on 3-D reconstruction simulations, multiview face modeling, and background subtraction, as compared with the current state-of-the-art MSL methods.

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