Article
Multidisciplinary Sciences
Peter E. Wais, Melissa Arioli, Roger Anguera-Singla, Adam Gazzaley
Summary: Therapeutic interventions have not been proven to restore declining long-term memory in healthy older adults. However, a virtual reality spatial wayfinding game was shown to improve high-fidelity long-term memory capabilities in older adults. The study demonstrates the generalization of benefits from the VR game to untrained long-term memory capabilities.
SCIENTIFIC REPORTS
(2021)
Article
Computer Science, Cybernetics
Quentin Marre, Loic Caroux, Jean-Christophe Sakdavong
Summary: This study compared the effects of diegetic and non-diegetic interfaces on player performance and subjective experience in virtual reality games, finding that diegetic integration had a positive impact on player performance but not on subjective experience, with only novice players benefiting from the diegetic interface.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION
(2021)
Article
Health Care Sciences & Services
Mehmet Emin Aksoy, Arun Ekin Ozkan, Dilek Kitapcioglu, Tuba Usseli
Summary: This study investigates whether a VR-based ALS serious game module can replace classroom-based ALS lectures. The results show that there was no significant difference in total scores between the VR-based training group and the conventional training group in terms of technical and crisis resource management skills. Additionally, the majority of participants preferred VR-based serious game-based training.
JMIR SERIOUS GAMES
(2023)
Article
Education & Educational Research
Vera Arents, Pieter C. M. de Groot, Veerle M. D. Struben, Karlijn J. van Stralen
Summary: The use of 360 degrees VR video did not improve knowledge retention in the intervention group compared to the conventional study group, but it did offer a potential alternative for attending a Caesarean Section (CS) in-person and a new way to prepare the students for their first operating room experiences.
BMC MEDICAL EDUCATION
(2021)
Article
Chemistry, Multidisciplinary
Hans-Juergen Zepernick, Markus Fiedler, Thi My Chinh Chu, Viktor Kelkkanen
Summary: This study focuses on the VR video frame freeze length characteristics of a wireless VR solution, and the statistical analysis of the VR video traces provides insights into the underlying distributions of the measured data and the impact of room topology on freeze characteristics. The findings are valuable for the development of wireless VR simulators and VR QoE research.
APPLIED SCIENCES-BASEL
(2022)
Article
Ecology
Seung-Nam Kim, Hanwool Lee
Summary: This study investigates the feasibility of using omnidirectional videos and fully immersive virtual experiences for auditing subjective streetscape qualities. The results show that VR audit is more consistent with field audit, particularly for auditing items related to sense of space, behavioral qualities, and overall street atmosphere. However, reproducibility of VR audit is unreliable and it is less cost-effective than other methods and inadequate for auditing items requiring sensory experience other than audiovisual.
LANDSCAPE AND URBAN PLANNING
(2022)
Article
Cardiac & Cardiovascular Systems
Jette J. J. Peek, Samuel A. A. Max, Wouter Bakhuis, Isabelle C. C. Huig, Rodney A. A. Rosalia, Amir H. H. Sadeghi, Edris A. F. Mahtab
Summary: This study compared the effectiveness of virtual reality (VR) Cardiac Surgical Unit Advanced Life Support (CSU-ALS) simulator training with conventional classroom CSU-ALS training for patients arresting after cardiac surgery. The results showed that the VR training group performed worse than the conventional training group in achieving the target of delivering three stacked shocks within 1 minute, but performed similarly in reaching the resternotomy time target. The VR training group made fewer mistakes and participants reported positive feedback on the VR simulator.
JOURNAL OF CARDIOVASCULAR DEVELOPMENT AND DISEASE
(2023)
Article
Computer Science, Information Systems
Jianmei Dai, Guosen Yue, Shiwen Mao, Danpu Liu
Summary: This article studies the application of sidelink-aided multicast scenarios in multiquality tiled 360 degrees VR video transmission. By optimizing the quality level selection, sidelink sender/receiver selection, and transmission resource allocation, the total utility of all users can be maximized under bandwidth constraints and quality smoothness constraints.
IEEE INTERNET OF THINGS JOURNAL
(2022)
Article
Hospitality, Leisure, Sport & Tourism
Chun Liu, Xiaoting Huang
Summary: This study examined the effects of virtual reality video stimulation on user flow experience and subsequent satisfaction using the SOR paradigm. The results showed that self-reported arousal had a significant impact on enjoyment, time distortion, and focused attention. Respiration rate also influenced enjoyment and time distortion. User satisfaction was influenced by enjoyment and control, and enjoyment partially mediated the effects of arousal and respiration rate on satisfaction.
JOURNAL OF HOSPITALITY AND TOURISM MANAGEMENT
(2023)
Review
Rehabilitation
Sara Garcia-Bravo, Alicia Cuesta-Gomez, Raquel Campuzano-Ruiz, Maria Jesus Lopez-Navas, Joaquin Dominguez-Paniagua, Aurora Araujo-Narvaez, Estrella Barrenada-Copete, Cristina Garcia-Bravo, Mariano Tomas Florez-Garcia, Javier Botas-Rodriguez, Roberto Cano-de-la-Cuerda
Summary: This systematic review examined the application of virtual reality and video games in cardiac rehabilitation, finding that their use can improve heart rate, reduce pain, enhance walking ability, increase energy levels, and improve motivation and compliance in patients. However, the methodological quality of the studies was generally poor, highlighting the need for further research to determine their short-term, medium-term, and long-term effects.
DISABILITY AND REHABILITATION
(2021)
Article
Chemistry, Analytical
Vera Z. Perez, Juan C. Yepes, John F. Vargas, Juan C. Franco, Natalia Escobar, Leonardo Betancur, Juanita Sanchez, Manuel J. Betancur
Summary: Exogames is a virtual reality exercise game that has the potential to help landmine victims maintain motivation for rehabilitation. Health professionals and users recognized its potential, with research design and user evaluations showing its usability and appeal. Overall, Exogames is poised to serve as a virtual reality tool for the physical and emotional rehabilitation of landmine victims.
Article
Computer Science, Information Systems
Martin Krajcovic, Gabriela Gabajova, Beata Furmannova, Vladimir Vavrik, Martin Gaso, Marian Matys
Summary: The study conducted at the Department of Industrial Engineering of the University of Zilina in Zilina involved two phases. The first phase assessed students' satisfaction with current teaching methods, while the second phase focused on using an educational game in virtual reality to teach lean management tools. The authors then examined the benefits and drawbacks of virtual reality educational games for teaching industrial engineering tools.
Article
Psychology, Multidisciplinary
Isabel Neumann, Ivo Kaethner, Daniel Gromer, Paul Pauli
Summary: Virtual verbal support in virtual reality can positively influence physiological pain responses, but has no effect on pain ratings. The perceived agency of virtual characters does not significantly affect pain responses.
COMPUTERS IN HUMAN BEHAVIOR
(2023)
Article
Psychology, Social
Joanna Szczepanska-Gieracha, Sandra Jozwik, Blazej Cieslik, Justyna Mazurek, Robert Gajda
Summary: This study found that virtual reality therapy has a significant positive impact on the mental state of patients with coronary artery disease, reducing depressive symptoms, anxiety, and stress levels.
CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING
(2021)
Article
Chemistry, Multidisciplinary
Jesus Mayor, Daniel Lopez-Fernandez
Summary: This paper discusses the use of Virtual Reality technology in education and introduces a serious VR video game aiming to promote the learning of agile methodologies in Software Engineering education. Evaluation processes with university teachers and students indicate that the developed video game meets the proposed objectives and looks promising.
APPLIED SCIENCES-BASEL
(2021)
Article
Anesthesiology
Daniel Katz, Kyle Riley, Elizabeth Kim, Yaakov Beilin
ANESTHESIA AND ANALGESIA
(2020)
Article
Anesthesiology
Matthew A. Levin, Anjan Shah, Ronak Shah, Erica Kane, George Zhou, James B. Eisenkraft, Martin D. Chen
Article
Anesthesiology
Eric A. Fried, George Zhou, Ronak Shah, Da Wi Shin, Anjan Shah, Daniel Katz, Garrett W. Burnett
Summary: The study evaluated the impact of two barrier devices on droplets and aerosol dispersion, finding that intubation boxes and sheets may reduce healthcare workers' exposure to droplets but may redirect aerosolized particles in certain circumstances. Further validation studies on novel barrier devices are needed to ensure their safe and effective use.
ANESTHESIA AND ANALGESIA
(2021)
Article
Anesthesiology
Garrett W. Burnett, Daniel Katz, Chang H. Park, Jaime B. Hyman, Elisha Dickstein, Matthew A. Levin, Alan Sim, Benjamin Salter, Robert M. Owen, Andrew B. Leibowitz, Joshua Hamburger
Summary: This article discusses how an anesthesiology department at a large urban academic hospital adapted and deployed rapidly to meet the threat of the COVID-19 pandemic. Topics covered include preparatory efforts, development of team-based staffing model, and a new strategy for resource management. Teams were deployed to various intensive care units and emergency response teams, while a temporary anesthesiology-run COVID-19 intensive care unit was also created.
JOURNAL OF ANESTHESIA
(2021)
Editorial Material
Health Care Sciences & Services
Garrett W. Burnett, Anjan Shah, Eric A. Fried, Ronak Shah, Cheuk Yin Lai, Matthew Levin
Summary: Simulation testing of solutions for ventilator shortages, such as innovative designs to safely split ventilators and converting noninvasive ventilators to invasive ventilators, is crucial in identifying and improving problems before actual use, ensuring safety and effectiveness in real-world applications.
SIMULATION IN HEALTHCARE-JOURNAL OF THE SOCIETY FOR SIMULATION IN HEALTHCARE
(2021)
Article
Anesthesiology
Garrett W. Burnett, Blaine Stannard, David B. Wax, Hung-Mo Lin, Chantal Pyram-Vincent, Samuel DeMaria, Matthew A. Levin
Summary: This study found that self-reported Black and Hispanic race/ethnicity are associated with a higher prevalence of intraoperative occult hypoxemia in the Spo(2) range of 92 to 100% when compared with self-reported White race/ethnicity.
Article
Health Care Sciences & Services
George Zhou, Garrett W. Burnett, Ronak S. Shah, Cheuk Yin Lai, Daniel Katz, Eric A. Fried
Summary: This study presents the design and validation of a cough simulator model using commonly available healthcare components. The model incorporates droplet and aerosol particle generators and provides a physiologically similar cough simulation for testing personal protective equipment and infection prevention measures. The validation studies demonstrate the effectiveness and relevance of the cough simulator in evaluating novel devices and protocols.
SIMULATION IN HEALTHCARE-JOURNAL OF THE SOCIETY FOR SIMULATION IN HEALTHCARE
(2022)
Article
Anesthesiology
Steven Porter, Elaine Prendiville, Brian Frazer Scott Allen, Gregory Booth, Jan Boublik, Garrett W. Burnett, Nabil Elkassabany, Jonathan Hausman, Lisa Klesius, Linda Le-Wendling, Anthony T. Machi, Robert Maniker, Michelle Parra, Richard Rosenquist, Christina M. Spofford, Santhanam Suresh, Tiffany Tedore, Elizabeth H. Wilson, Jon Yan Zhou, Glenn Woodworth
Summary: This study used a modified Delphi method to develop a set of EPAs, SAs, and procedural skills to assess the competency of RAAPM fellows. The framework created can be used to assess the competency of RAAPM fellows in the USA and provide meaningful performance feedback.
REGIONAL ANESTHESIA AND PAIN MEDICINE
(2022)
Review
Anesthesiology
Garrett W. Burnett, Amir Taree, Lily Martin, Ethan O. Bryson
Summary: This study aimed to describe the demographic characteristics of medical professionals misusing propofol and the outcomes associated with such misuse. Anesthesiologists and certified registered nurse anesthetists were commonly identified as misusers. Death was a common indication of misuse, while rehabilitation and death were common final outcomes associated with propofol misuse.
CANADIAN JOURNAL OF ANESTHESIA-JOURNAL CANADIEN D ANESTHESIE
(2023)
Article
Anesthesiology
Hayley E. Raymond, Husni Alasadi, Nicole Zubizarreta, Brett L. Hayden, Darwin Chen, Garrett W. Burnett, Chang Park, Samuel DeMaria, Jashvant Poeran, Calin S. Moucha
REGIONAL ANESTHESIA AND PAIN MEDICINE
(2023)
Letter
Anesthesiology
Garrett W. Burnett, Amir Taree, Lily Martin, Ethan O. Bryson
CANADIAN JOURNAL OF ANESTHESIA-JOURNAL CANADIEN D ANESTHESIE
(2023)
Letter
Anesthesiology
Garrett W. Burnett, Blaine Stannard, David B. Wax, Hung-Mo Lin, Chantal Pyram-Vincent, Samuel DeMaria, Matthew A. Levin
Article
Anesthesiology
Garrett W. Burnett, George Zhou, Eric A. Fried, Ronak S. Shah, Chang Park, Daniel Katz
Summary: The study confirmed that the use of visual aids can significantly reduce intraoperative contamination and improve the cleaning of aerosol boxes, but clinically significant viral exposure may still exist. Thorough evaluation of the risks and benefits of aerosol boxes should be conducted before use.
KOREAN JOURNAL OF ANESTHESIOLOGY
(2021)