Measuring presence in video games: An investigation of the potential use of physiological measures as indicators of presence

Title
Measuring presence in video games: An investigation of the potential use of physiological measures as indicators of presence
Authors
Keywords
Event-Related Potential (ERP), Galvanic Skin Response (GSR), Measuring presence, Games User Research (GUR), User Experience (UX)
Journal
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES
Volume 126, Issue -, Pages 64-80
Publisher
Elsevier BV
Online
2019-02-12
DOI
10.1016/j.ijhcs.2019.02.006

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