Efficacy of video game-based interventions for active aging. A systematic literature review and meta-analysis
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Title
Efficacy of video game-based interventions for active aging. A systematic literature review and meta-analysis
Authors
Keywords
Video games, Metaanalysis, Mental health and psychiatry, Aging, Behavioral and social aspects of health, Games, Elderly, Emotions
Journal
PLoS One
Volume 13, Issue 12, Pages e0208192
Publisher
Public Library of Science (PLoS)
Online
2018-12-12
DOI
10.1371/journal.pone.0208192
References
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