Enhancing values through virtuality for intelligent artifacts that influence human attitude and behavior

Title
Enhancing values through virtuality for intelligent artifacts that influence human attitude and behavior
Authors
Keywords
Persuasion, Intelligent artifacts, Values, Virtuality, Fictionality, Ideological messages, Transmedia storytelling, Internet of things, Gamification
Journal
MULTIMEDIA TOOLS AND APPLICATIONS
Volume 74, Issue 24, Pages 11537-11568
Publisher
Springer Nature
Online
2014-09-02
DOI
10.1007/s11042-014-2250-5

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