4.3 Article

Reducing the Attack Surface in Massively Multiplayer Online Role-Playing Games

Journal

IEEE SECURITY & PRIVACY
Volume 7, Issue 3, Pages 13-19

Publisher

IEEE COMPUTER SOC
DOI: 10.1109/MSP.2009.75

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As online games become increasingly complex and popular, malware authors could start targeting these virtual worlds to launch attacks. Two case studies show how an attacker can leverage various features of online games to take over players' computers.

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