Effectiveness of feedback-based technology on physical and cognitive abilities in the elderly
出版年份 2022 全文链接
标题
Effectiveness of feedback-based technology on physical and cognitive abilities in the elderly
作者
关键词
-
出版物
Frontiers in Aging Neuroscience
Volume 14, Issue -, Pages -
出版商
Frontiers Media SA
发表日期
2022-11-10
DOI
10.3389/fnagi.2022.1050518
参考文献
相关参考文献
注意:仅列出部分参考文献,下载原文获取全部文献信息。- Effect of Wii Fit Exercise With Balance and Lower Limb Muscle Strength in Older Adults: A Meta-Analysis
- (2022) Haoyan Liu et al. Frontiers in Medicine
- Effectiveness of Nintendo Wii and Physical Therapy in Functionality, Balance, and Daily Activities in Chronic Stroke Patients
- (2021) Elena Marques-Sule et al. Journal of the American Medical Directors Association
- Impact of an Intervention with Wii Video Games on the Autonomy of Activities of Daily Living and Psychological–Cognitive Components in the Institutionalized Elderly
- (2021) Maha Jahouh et al. International Journal of Environmental Research and Public Health
- Effects of Video-Game Based Therapy on Balance, Postural Control, Functionality, and Quality of Life of Patients with Subacute Stroke: A Randomized Controlled Trial
- (2020) María José Cano-Mañas et al. Journal of Healthcare Engineering
- Evaluating Sensory Integration/Sensory Processing Treatment: Issues and Analysis
- (2020) Stephen Camarata et al. Frontiers in Integrative Neuroscience
- Effects of a Game-Based Virtual Reality Video Capture Training Program Plus Occupational Therapy on Manual Dexterity in Patients with Multiple Sclerosis: A Randomized Controlled Trial
- (2019) Carmen Nélida Waliño-Paniagua et al. Journal of Healthcare Engineering
- Exercise-based games interventions at home in individuals with a neurological disease: A systematic review and meta-analysis
- (2019) Anaick Perrochon et al. Annals of Physical and Rehabilitation Medicine
- The Effect of Balance and Coordination Exercises on Quality of Life in Older Adults: A Mini-Review
- (2019) Ayelet Dunsky Frontiers in Aging Neuroscience
- Motor intervention with and without Nintendo® Wii for children with developmental coordination disorder: protocol for a randomized clinical trial
- (2019) Jorge Lopes Cavalcante Neto et al. Trials
- Evaluating functional connectivity of executive control network and frontoparietal network in Alzheimer’s disease
- (2018) Qinghua Zhao et al. BRAIN RESEARCH
- Different Cognitive Frailty Models and Health- and Cognitive-related Outcomes in Older Age: From Epidemiology to Prevention
- (2018) Francesco Panza et al. JOURNAL OF ALZHEIMERS DISEASE
- The Social Effects of Exergames on Older Adults: Systematic Review and Metric Analysis
- (2018) Jinhui Li et al. JOURNAL OF MEDICAL INTERNET RESEARCH
- Effectiveness of Wii-based rehabilitation in stroke: A randomized controlled study
- (2018) A Karasu et al. JOURNAL OF REHABILITATION MEDICINE
- Technology-Based Feedback and Its Efficacy in Improving Gait Parameters in Patients with Abnormal Gait: A Systematic Review
- (2018) Gema Chamorro-Moriana et al. SENSORS
- The use of virtual reality for balance among individuals with chronic stroke: a systematic review and meta-analysis
- (2016) Jerome Iruthayarajah et al. Topics in Stroke Rehabilitation
- The Berg Balance Scale
- (2015) Stephen Downs Journal of Physiotherapy
- Biological psychological and social determinants of old age: Bio-psycho-social aspects of human aging
- (2014) Małgorzata Dziechciaż et al. ANNALS OF AGRICULTURAL AND ENVIRONMENTAL MEDICINE
- SPIRIT 2013 Statement: Defining Standard Protocol Items for Clinical Trials
- (2013) An-Wen Chan et al. ANNALS OF INTERNAL MEDICINE
- A Randomized Controlled Pilot Study of Home-Based Step Training in Older People Using Videogame Technology
- (2013) Daniel Schoene et al. PLoS One
- The effect of multisensory cues on attention in aging
- (2012) Jeannette R. Mahoney et al. BRAIN RESEARCH
- Wii Fit® training vs. Adapted Physical Activities: which one is the most appropriate to improve the balance of independent senior subjects? A randomized controlled study
- (2012) Claire Toulotte et al. CLINICAL REHABILITATION
- WiiFit™ Plus balance test scores for the assessment of balance and mobility in older adults
- (2012) Rebecca J. Reed-Jones et al. GAIT & POSTURE
- Effects of interactive video-game based system exercise on the balance of the elderly
- (2012) Chien-Hung Lai et al. GAIT & POSTURE
- Motor learning, retention and transfer after virtual-reality-based training in Parkinson's disease – effect of motor and cognitive demands of games: a longitudinal, controlled clinical study
- (2012) Felipe Augusto dos Santos Mendes et al. Physiotherapy
- Effect of Nintendo Wii™-based motor and cognitive training on activities of daily living in patients with Parkinson's disease: A randomised clinical trial
- (2012) José Eduardo Pompeu et al. Physiotherapy
- Age-related differences in attentional networks of alerting and executive control in young, middle-aged, and older Chinese adults
- (2011) Shan-shan Zhou et al. BRAIN AND COGNITION
- What is the most effective type of audio-biofeedback for postural motor learning?
- (2011) Marco Dozza et al. GAIT & POSTURE
- Executive Function and Gait in Older Adults With Cognitive Impairment
- (2011) C. C. Persad et al. JOURNALS OF GERONTOLOGY SERIES A-BIOLOGICAL SCIENCES AND MEDICAL SCIENCES
- Declaración CONSORT 2010: actualización de la lista de comprobación para informar ensayos clínicos aleatorizados de grupos paralelos
- (2011) Albert Cobos-Carbó et al. MEDICINA CLINICA
- Clinical Use of Nintendo Wii™ Bowling Simulation to Decrease Fall Risk in an Elderly Resident of a Nursing Home
- (2011) Robert Clark et al. Journal of Geriatric Physical Therapy
- Is the Nintendo Wii Fit really acceptable to older people?: a discrete choice experiment
- (2011) Kate Laver et al. BMC Geriatrics
- Age-Related Differences in the Attention Network Test (ANT)
- (2010) Nadia Gamboz et al. EXPERIMENTAL AGING RESEARCH
- Assessing and training standing balance in older adults: A novel approach using the ‘Nintendo Wii’ Balance Board
- (2010) William Young et al. GAIT & POSTURE
- Contemporary Review 2009: Cognitive Aging
- (2010) Lauren L. Drag et al. JOURNAL OF GERIATRIC PSYCHIATRY AND NEUROLOGY
- Alerting, orienting, and executive attention in older adults
- (2010) JEANNETTE R. MAHONEY et al. JOURNAL OF THE INTERNATIONAL NEUROPSYCHOLOGICAL SOCIETY
- Effectiveness of Virtual Reality Using Wii Gaming Technology in Stroke Rehabilitation
- (2010) Gustavo Saposnik et al. STROKE
- A “Wii” bit of fun: The effects of adding Nintendo Wii®Bowling to a standard exercise regimen for residents of long-term care with upper extremity dysfunction
- (2010) Jason K Hsu et al. PHYSIOTHERAPY THEORY AND PRACTICE
- Testing the behavioral interaction and integration of attentional networks
- (2009) Jin Fan et al. BRAIN AND COGNITION
- Is the Wii Fit™ a new-generation tool for improving balance, health and well-being? A pilot study
- (2009) J. C. Nitz et al. CLIMACTERIC
- Ageing populations: the challenges ahead
- (2009) Kaare Christensen et al. LANCET
- Visual feedback training improves postural adjustments associated with moving obstacle avoidance in elderly women
- (2008) V. Hatzitaki et al. GAIT & POSTURE
- The role of executive function and attention in gait
- (2007) Galit Yogev-Seligmann et al. MOVEMENT DISORDERS
Publish scientific posters with Peeref
Peeref publishes scientific posters from all research disciplines. Our Diamond Open Access policy means free access to content and no publication fees for authors.
Learn MoreCreate your own webinar
Interested in hosting your own webinar? Check the schedule and propose your idea to the Peeref Content Team.
Create Now