LunchTime: a slow-casual game for long-term dietary behavior change

标题
LunchTime: a slow-casual game for long-term dietary behavior change
作者
关键词
Persuasive game, Behavior change, Slow technology, Casual games, Design, Food, Health, Human factors, Nutrition, Diet, Goal-based, Theory, Attitude change
出版物
Personal and Ubiquitous Computing
Volume 17, Issue 6, Pages 1211-1221
出版商
Springer Nature
发表日期
2012-07-06
DOI
10.1007/s00779-012-0590-6

向作者/读者发起求助以获取更多资源

Reprint

联系作者

Find Funding. Review Successful Grants.

Explore over 25,000 new funding opportunities and over 6,000,000 successful grants.

Explore

Find the ideal target journal for your manuscript

Explore over 38,000 international journals covering a vast array of academic fields.

Search