4.7 Article

BaTex3: Bit allocation for progressive transmission of textured 3-D models

出版社

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/TCSVT.2007.903319

关键词

bit allocation; multimedia streaming; optimization; progressive compression; visual fidelity; 3-D graphics

向作者/读者索取更多资源

The efficient progressive transmission of a textured 3-D model, which has a texture image mapped on a geometric mesh, requires careful organization of the bit stream to quickly present high-resolution visualization on the user's screen. Bit rates for the mesh and the texture need to be properly balanced so that the decoded model has the best visual fidelity during transmission. This problem is addressed in the paper, and a bit allocation framework is proposed. In particular, the relative importance of the mesh geometry and the texture image on visual fidelity is estimated using a fast quality measure (FQM). Optimal bit distribution between the mesh and the texture is then computed under the criterion of maximizing the quality measured by FQM. Both the quality measure and the bit allocation algorithm are designed with low computation complexity. Empirical studies show that not only the bit allocation framework maximizes the receiving quality of the textured 3-D model, but also it does not require sending additional information to indicate bit boundaries between the mesh and the texture in the multiplexed bit stream, which makes the streaming application more robust to bit errors that may occur randomly during transmission.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.7
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据