期刊
COMPUTERS & EDUCATION
卷 58, 期 2, 页码 775-786出版社
PERGAMON-ELSEVIER SCIENCE LTD
DOI: 10.1016/j.compedu.2011.10.002
关键词
Interactive learning environments; Elementary education; Teaching/learning strategies; Applications in subject areas
资金
- National Science Council, Taiwan, Republic of China [NSC99-2511-S-003-026-MY3, NSC99-2631-S-003-001, NSC99-2631-S-003-003, NSC100-2631-S-003-007]
A problem-posing system is developed with four phases including posing problem, planning, solving problem, and looking back, in which the solving problem phase is implemented by game-scenarios. The system supports elementary students in the process of problem-posing, allowing them to fully engage in mathematical activities. In total, 92 fifth graders from four different classes were recruited. The experimental group used the problem-posing system, whereas the control group followed the traditional paper-based approach. The study investigates the effects of the problem-posing system on students' problem-posing ability, problem-solving ability, and flow experiences. The results revealed more flow experiences, and higher problem-solving and problem-posing abilities in the experimental group. (C) 2011 Elsevier Ltd. All rights reserved.
作者
我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。
推荐
暂无数据