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Simulation Games in Engineering Education: A State-of-the-Art Review

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WILEY
DOI: 10.1002/cae.20323

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simulation game; engineering education; experiential learning; problem-based learning

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Globalization and advances in information technology has prompted a need to change traditional lecture-based passive learning methodology to an active multi-sensory experiential learning methodology. This article presents a state-of-the-art review of extant applications of simulation games in engineering education. It was concluded that proper application of simulation games in engineering education would maximize the student's transferability of academic knowledge to the industry. (C) 2009 Wiley Periodicals, Inc. Comput Appl Eng Educ 19: 399-410, 2011; View this article online at wileyonlinelibrary.com/journal/cae; DOI 10.1002/cae.20323

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