4.7 Article

Breathing Life into Shape: Capturing, Modeling and Animating 3D Human Breathing

期刊

ACM TRANSACTIONS ON GRAPHICS
卷 33, 期 4, 页码 -

出版社

ASSOC COMPUTING MACHINERY
DOI: 10.1145/2601097.2601225

关键词

Breathing animation; human body modeling; statistical model; respiration; 3D shape; learning

资金

  1. Div Of Information & Intelligent Systems
  2. Direct For Computer & Info Scie & Enginr [1117257] Funding Source: National Science Foundation

向作者/读者索取更多资源

Modeling how the human body deforms during breathing is important for the realistic animation of lifelike 3D avatars. We learn a model of body shape deformations due to breathing for different breathing types and provide simple animation controls to render lifelike breathing regardless of body shape. We capture and align high-resolution 3D scans of 58 human subjects. We compute deviations from each subject's mean shape during breathing, and study the statistics of such shape changes for different genders, body shapes, and breathing types. We use the volume of the registered scans as a proxy for lung volume and learn a novel non-linear model relating volume and breathing type to 3D shape deformations and pose changes. We then augment a SCAPE body model so that body shape is determined by identity, pose, and the parameters of the breathing model. These parameters provide an intuitive interface with which animators can synthesize 3D human avatars with realistic breathing motions. We also develop a novel interface for animating breathing using a spirometer, which measures the changes in breathing volume of a breath actor.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.7
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据