Article
Computer Science, Software Engineering
Lucchas Ribeiro Skreinig, Denis Kalkofen, Ana Stanescu, Peter Mohr, Frank Heyen, Shohei Mori, Michael Sedlmair, Dieter Schmalstieg, Alexander Plopski
Summary: guitARhero is an Augmented Reality application that uses responsive visualizations to teach beginners guitar playing. It supports two types of visual guidance and two display scenarios, and a user study was conducted to evaluate their effectiveness.
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
(2023)
Article
Engineering, Marine
Sungin Choi, Jung-Seo Park
Summary: This paper introduces a novel approach using augmented reality (AR) technology to improve productivity and efficiency for offshore wind farm construction. The core of successful AR implementation is scene matching through accurate pose estimation, and the paper proposes techniques for precise marker registration and scene generation. Validation confirms significant time-saving effects of AR-based inspection compared to conventional drawing-based inspection.
JOURNAL OF MARINE SCIENCE AND ENGINEERING
(2021)
Article
Computer Science, Software Engineering
Stefanie Zollmann, Tobias Langlotz, Raphael Grasset, Wei Hong Lo, Shohei Mori, Holger Regenbrecht
Summary: This article provides a taxonomy of existing works on visualization techniques in Augmented Reality, aiming to give researchers and developers without an in-depth background in AR the necessary information to apply visualization techniques in AR environments successfully.
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
(2021)
Article
Computer Science, Software Engineering
Lasse H. Hansen, Philipp Fleck, Marco Stranner, Dieter Schmalstieg, Clemens Arth
Summary: The research revisited the field of subsurface utility engineering, presented new methods to tackle unresolved issues, and demonstrated new technologies to solve outdoor localization problems and improve outdoor data visualization.
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
(2021)
Article
Computer Science, Information Systems
Ganesh Shrestha, Abeer Alsadoon, P. W. C. Prasad, Thair Al-Dala'in, Ahmad Alrubaie
Summary: The popularity of augmented reality in the medical field is on the rise, with a focus on reducing surgical risks by enhancing visual awareness. The proposed system enhances visualization accuracy and reduces processing time by precisely placing models developed from CT images on live video, addressing deformations and occlusions automatically. The system minimizes overlay error and focuses on overlay accuracy and processing time, improving on manual registration and rigid assumptions of previous systems.
MULTIMEDIA TOOLS AND APPLICATIONS
(2021)
Article
Medicine, General & Internal
Christopher Mela, Francis Papay, Yang Liu
Summary: A novel multimodal, multiscale imaging system with augmented reality capability has been developed and characterized. The system offers 3D color reflectance imaging, 3D fluorescence imaging, and real-time augmented reality. The system achieved high registration accuracy and stable performance in benchtop setting, showing promise for future clinical applications.
Article
Green & Sustainable Science & Technology
Zhansheng Liu, Jie Xue, Naiqiang Wang, Wenyan Bai, Yanchi Mo
Summary: The most negative effects of earthquakes are the damage and collapse of buildings. Seismic building retrofitting and repair can effectively reduce the negative impact on post-earthquake buildings. This paper proposes a damage assessment method using CV and AR to improve the intelligence of damage assessments for post-earthquake buildings.
Article
Chemistry, Analytical
Marco A. Moreno-Armendariz, Hiram Calvo, Carlos A. Duchanoy, Arturo Lara-Cazares, Enrique Ramos-Diaz, Victor L. Morales-Flores
Summary: This is a system composed of deep neural networks that generates personalized recommendations by analyzing customers' facial characteristics and ambient temperature. The system utilizes various technologies, including augmented reality and estimation of age, gender, and personality through image-based tests. Each deep neural network achieves an accuracy of over 80%. The system is implemented as a portable solution and is capable of generating recommendations for one or multiple individuals simultaneously.
Article
Computer Science, Software Engineering
Jen-Shuo Liu, Barbara Tversky, Steven Feiner
Summary: AR and VR can provide cues and precues to assist users in completing manual tasks more efficiently. Previous research has focused on simple tasks, but we examined a more complex task and found that providing continuous movement information and single rotation information yielded the best results through two user studies.
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
(2022)
Review
Orthopedics
Johnathan R. Lex, Robert Koucheki, Jay Toor, David J. Backstein
Summary: The development of augmented reality technology has allowed orthopedic surgeons to incorporate and visualize surgical data, improving accuracy and efficiency. Although there is currently a lack of high-quality evidence for clinical implementation, numerous studies have highlighted the potential applications of augmented reality in orthopedic surgery.
INTERNATIONAL ORTHOPAEDICS
(2023)
Article
Computer Science, Software Engineering
Mickael Sereno, Stephane Gosset, Lonni Besancon, Tobias Isenberg
Summary: This paper explores the use of tangible touch tablets combined with Augmented Reality Head-Mounted Displays (AR-HMDs) for spatial 3D selections. The study shows that tablets can be used as tangible objects in the AR space, but their touch displays are separate from the AR-HMD, raising research questions.
COMPUTER GRAPHICS FORUM
(2022)
Article
Chemistry, Analytical
Alice Lo Valvo, Daniele Croce, Domenico Garlisi, Fabrizio Giuliano, Laura Giarre, Ilenia Tinnirello
Summary: In recent years, the advancement in augmented reality systems and computer vision algorithms has enabled mainstream smartphones to accurately estimate their own motion in 3D space. This technology has been utilized to support autonomous mobility for people with visual disabilities, identifying virtual paths and providing context information for navigation.
Article
Computer Science, Software Engineering
Marcio C. F. Macedo, Antonio L. Apolinario
Summary: One of the main goals of augmented reality applications is to seamlessly integrate real scenes with virtual data. This survey focuses on the occlusion handling problem in augmented reality applications and provides a review of 161 articles published between January 1992 and August 2020. It discusses the strategies used to determine depth order, visualize hidden objects, and build occlusion-capable visual displays, as well as the state-of-the-art techniques, recent research trends, and future directions for research.
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
(2023)
Article
Engineering, Biomedical
Aravind Ravi, Jing Lu, Sarah Pearce, Ning Jiang
Summary: This study evaluated the effect of background change on steady state visually evoked potentials (SSVEP) and steady state motion visually evoked potentials (SSMVEP) based brain computer interfaces (BCI) in a small-profile augmented reality (AR) headset. The results showed that SSMVEP was more robust to background change compared to SSVEP and had higher decoding accuracy using the C-CNN method.
IEEE TRANSACTIONS ON NEURAL SYSTEMS AND REHABILITATION ENGINEERING
(2022)
Article
Computer Science, Information Systems
Nuno Cid Martins, Bernardo Marques, Joao Alves, Tiago Araujo, Paulo Dias, Beatriz Sousa Santos
Summary: This paper introduces the application of situated visualization through augmented reality in decision support systems, discusses the relevant concepts, application areas, benefits, challenges, and opportunities, and proposes guidelines for the design and implementation of DSS based on situated augmented reality.
MULTIMEDIA TOOLS AND APPLICATIONS
(2022)
Article
Computer Science, Software Engineering
Rafael Maio, Tiago Araujo, Bernardo Marques, Andre Santos, Pedro Ramalho, Duarte Almeida, Paulo Dias, Beatriz Sousa Santos
Summary: Augmented Reality (AR) is a crucial technology in Industry 4.0 and smart manufacturing, particularly in the field of data monitoring. In this study, we developed a Pervasive AR tool for data monitoring, along with a web application for comparison purposes. User studies were conducted to gather feedback and evaluate the effectiveness of the systems, confirming the potential of Pervasive AR for data monitoring.
COMPUTERS & GRAPHICS-UK
(2024)
Article
Computer Science, Software Engineering
Berk Cebeci, Mehmet Bahadir Askin, Tolga K. Capin, Ufuk Celikcan
Summary: Despite advances in virtual reality technologies, extended VR sessions with head-mounted displays (HMDs) still face challenges in terms of comfort. In this study, a methodology using gaze-directed and visual saliency-guided paradigms for automatic stereo camera control in real-time interactive VR was proposed. The results showed that the gaze-directed approach outperformed the saliency-guided approach, both improving the overall depth feeling without hindering visual comfort in the tested virtual environments (VEs).
COMPUTERS & GRAPHICS-UK
(2024)
Article
Computer Science, Software Engineering
Ali Egemen Tasoren, Ufuk Celikcan
Summary: By developing the NOVAction engine, we have created the NOVAction23 dataset, which consists of highly diversified and photorealistic synthetic human action sequences. This dataset is significant in improving the performance of human action recognition.
COMPUTERS & GRAPHICS-UK
(2024)