4.7 Article

Dev2PQ: Planar Quadrilateral Strip Remeshing of Developable Surfaces

期刊

ACM TRANSACTIONS ON GRAPHICS
卷 41, 期 3, 页码 -

出版社

ASSOC COMPUTING MACHINERY
DOI: 10.1145/3510002

关键词

Developable surfaces; planar quadrilateral meshes; curvature line nets; remeshing

资金

  1. European Research Council (ERC) under the European Union [101003104]
  2. Deutsche Forschungsgemeinschaft-Collaborative Research Center [TRR 109]
  3. European Research Council (ERC) [101003104] Funding Source: European Research Council (ERC)

向作者/读者索取更多资源

This paper introduces an algorithm for remeshing triangle meshes representing developable surfaces into planar quad dominant meshes, aiming to obtain optimized mesh models for developable surfaces. The algorithm aims to achieve planar quadrilateral strips aligned with principal curvature directions and connected by planar polygons. Furthermore, the method combines the flexibility of non-ruling-based representations of developable surfaces while ensuring developability and curvature alignment. The algorithm optimizes a scalar function on the input mesh to make isolines extrinsically straight and well aligned with locally estimated ruling directions. An alternating optimization method is devised to address the high-order non-linear condition, making the problem computationally tractable.
We introduce an algorithm to remesh triangle meshes representing developable surfaces to planar quad dominant meshes. The output of our algorithm consists of planar quadrilateral (PQ) strips that are aligned to principal curvature directions and closely approximate the curved parts of the input developable, and planar polygons representing the flat parts of the input that connect the PQ strips. Developable PQ-strip meshes are useful in many areas of shape modeling, thanks to the simplicity of fabrication from flat sheet material. Unfortunately, they are difficult to model due to their restrictive combinatorics. Other representations of developable surfaces, such as arbitrary triangle or quad meshes, are more suitable for interactive freeform modeling but generally have non-planar faces or are not aligned to principal curvatures. Our method leverages the modeling flexibility of non-ruling-based representations of developable surfaces while still obtaining developable, curvature-aligned PQ-strip meshes. Our algorithm optimizes for a scalar function on the input mesh, such that its isolines are extrinsically straight and align well to the locally estimated ruling directions. The condition that guarantees straight isolines is non-linear of high order and numerically difficult to enforce in a straightforward manner. We devise an alternating optimization method that makes our problem tractable and practical to compute. Our method works automatically on any developable input, including multiple patches and curved folds, without explicit domain decomposition. We demonstrate the effectiveness of our approach on a variety of developable surfaces and show how our remeshing can be used alongside handle-based interactive freeform modeling of developable shapes.

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