标题
Physical Activity and Exergames Among Older Adults: A Scoping Review
作者
关键词
-
出版物
Games for Health Journal
Volume 11, Issue 1, Pages 1-17
出版商
Mary Ann Liebert Inc
发表日期
2021-12-02
DOI
10.1089/g4h.2021.0104
参考文献
相关参考文献
注意:仅列出部分参考文献,下载原文获取全部文献信息。- Perceptive-cognitive and physical function in pre-frail older adults: exergaming vs traditional multicomponent training
- (2020) Natália Boneti Moreira et al. REJUVENATION RESEARCH
- Effects of Exergames on Physical Fitness in Middle-Aged and Older Adults in Taiwan
- (2020) Tzu-Cheng Yu et al. International Journal of Environmental Research and Public Health
- Effects of Kinect exergames on balance training among community older adults
- (2020) Chi-Min Yang et al. MEDICINE
- The quest for synergy between physical exercise and cognitive stimulation via exergaming in people with dementia: a randomized controlled trial
- (2019) Esther G. A. Karssemeijer et al. Alzheimers Research & Therapy
- Effects of Kinect-based exergaming on frailty status and physical performance in prefrail and frail elderly: A randomized controlled trial
- (2019) Ying-Yi Liao et al. Scientific Reports
- Systematic review or scoping review? Guidance for authors when choosing between a systematic or scoping review approach
- (2018) Zachary Munn et al. BMC Medical Research Methodology
- The Frequency and Health Benefits of Physical Activity for Older Adults
- (2017) Shirley Musich et al. Population Health Management
- An Exploratory Study Examining the Appropriateness and Potential Benefit of the Nintendo Wii as a Physical Activity Tool in Adults Aged ≥ 55 Years
- (2017) Alison Kirk et al. INTERACTING WITH COMPUTERS
- Usability and acceptability of balance exergames in older adults: A scoping review
- (2016) Ather Nawaz et al. Health Informatics Journal
- Effects of a balance-based exergaming intervention using the Kinect sensor on posture stability in individuals with Parkinson’s disease: a single-blinded randomized controlled trial
- (2016) Meng-Che Shih et al. Journal of NeuroEngineering and Rehabilitation
- Design, Implementation, and Wide Pilot Deployment of FitForAll: An Easy to use Exergaming Platform Improving Physical Fitness and Life Quality of Senior Citizens
- (2016) Evdokimos I. Konstantinidis et al. IEEE Journal of Biomedical and Health Informatics
- Effect of Cyber-Golfing on Balance Amongst the Elderly in Hong Kong: A Pilot Randomised Trial
- (2015) Daniel H.K. Chow et al. Hong Kong Journal of Occupational Therapy
- Exposure to “Exergames” Increases Older Adults’ Perception of the Usefulness of Technology for Improving Health and Physical Activity: A Pilot Study
- (2015) Marie-Louise Bird et al. JMIR SERIOUS GAMES
- Interactive video gaming compared with health education in older adults with mild cognitive impairment: a feasibility study
- (2014) Tiffany F. Hughes et al. INTERNATIONAL JOURNAL OF GERIATRIC PSYCHIATRY
- Cardiovascular Effects and Enjoyment of Exercise Gaming in Older Adults
- (2014) Michael J. Fachko et al. Journal of Gerontological Nursing
- Virtual reality using games for improving physical functioning in older adults: a systematic review
- (2014) Karina Molina et al. Journal of NeuroEngineering and Rehabilitation
- Exergaming in older adults: A scoping review and implementation potential for patients with heart failure
- (2013) Leonie Verheijden Klompstra et al. European Journal of Cardiovascular Nursing
- The feasibility of an intervention combining self-efficacy theory and Wii Fit exergames in assisted living residents: A pilot study
- (2013) Ying-Yu Chao et al. GERIATRIC NURSING
- Active Video Games and Health Indicators in Children and Youth: A Systematic Review
- (2013) Allana G. LeBlanc et al. PLoS One
- Physical activity is medicine for older adults: Table 1
- (2013) Denise Taylor POSTGRADUATE MEDICAL JOURNAL
- Feasibility of Wii Fit training to improve clinical measures of balance in older adults
- (2013) Kathleen Bieryla et al. Clinical Interventions in Aging
- The effect of virtual reality gaming on dynamic balance in older adults
- (2012) A. A. Rendon et al. AGE AND AGEING
- Exergaming and Older Adult Cognition
- (2012) Cay Anderson-Hanley et al. AMERICAN JOURNAL OF PREVENTIVE MEDICINE
- Home-based balance training programme using Wii Fit with balance board for Parkinsons´s disease: A pilot study
- (2012) LE Tremblay et al. JOURNAL OF REHABILITATION MEDICINE
- Exercise therapy - the public health message
- (2012) S. N. Blair et al. SCANDINAVIAN JOURNAL OF MEDICINE & SCIENCE IN SPORTS
- A Pilot Study of Wii Fit Exergames to Improve Balance in Older Adults
- (2011) Maayan Agmon et al. Journal of Geriatric Physical Therapy
- Social facilitation in virtual reality-enhanced exercise: competitiveness moderates exercise effort of older adults
- (2011) Cay Anderson-Hanley et al. Clinical Interventions in Aging
- Exergames for Subsyndromal Depression in Older Adults: A Pilot Study of a Novel Intervention
- (2010) Dori Rosenberg et al. AMERICAN JOURNAL OF GERIATRIC PSYCHIATRY
- Interactive video dance games for healthy older adults
- (2010) Stephanie Studenski et al. Journal of Nutrition Health & Aging
- What are scoping studies? A review of the nursing literature
- (2009) Kathy Davis et al. INTERNATIONAL JOURNAL OF NURSING STUDIES
- Preferred Reporting Items for Systematic Reviews and Meta-Analyses: The PRISMA Statement
- (2009) David Moher et al. PLOS MEDICINE
- Longitudinal Changes in Memory and Executive Functioning are Associated with longitudinal change in instrumental activities of daily living in older Adults
- (2008) Sarah Tomaszewski Farias et al. CLINICAL NEUROPSYCHOLOGIST
- Use of a Low-Cost, Commercially Available Gaming Console (Wii) for Rehabilitation of an Adolescent With Cerebral Palsy
- (2008) J. E Deutsch et al. PHYSICAL THERAPY
Find Funding. Review Successful Grants.
Explore over 25,000 new funding opportunities and over 6,000,000 successful grants.
ExploreCreate your own webinar
Interested in hosting your own webinar? Check the schedule and propose your idea to the Peeref Content Team.
Create Now