Comparison between the effects of exergame intervention and traditional physical training on improving balance and fall prevention in healthy older adults: a systematic review and meta-analysis
出版年份 2021 全文链接
标题
Comparison between the effects of exergame intervention and traditional physical training on improving balance and fall prevention in healthy older adults: a systematic review and meta-analysis
作者
关键词
-
出版物
Journal of NeuroEngineering and Rehabilitation
Volume 18, Issue 1, Pages -
出版商
Springer Science and Business Media LLC
发表日期
2021-11-24
DOI
10.1186/s12984-021-00917-0
参考文献
相关参考文献
注意:仅列出部分参考文献,下载原文获取全部文献信息。- Effects of Kinect exergames on balance training among community older adults
- (2020) Chi-Min Yang et al. MEDICINE
- Augmented reality-assisted training with selected Tai-Chi movements improves balance control and increases lower limb muscle strength in older adults: A prospective randomized trial
- (2020) Po-Jung Chen et al. Journal of Exercise Science & Fitness
- The effectiveness and cost-effectiveness of strength and balance Exergames to reduce falls risk for people aged 55 years and older in UK assisted living facilities: a multi-centre, cluster randomised controlled trial
- (2019) Emma K. Stanmore et al. BMC Medicine
- A Pilot Study of an In-Home Multicomponent Exergame Training for Older Adults: Feasibility, Usability and Pre-Post Evaluation
- (2019) Manuela Adcock et al. Frontiers in Aging Neuroscience
- Can exergames contribute to improving walking capacity in older adults? A systematic review and meta-analysis
- (2019) Ana Isabel Corregidor-Sánchez et al. MATURITAS
- Exercise or physical activity and cognitive function in adults with type 2 diabetes, insulin resistance or impaired glucose tolerance: a systematic review
- (2018) Ren Ru Zhao et al. European Review of Aging and Physical Activity
- Effects of Dance Exergaming on Depressive Symptoms, Fear of Falling, and Musculoskeletal Function in Fallers and Nonfallers Community-Dwelling Older Women
- (2018) Elisângela Valevein Rodrigues et al. REJUVENATION RESEARCH
- Exergaming in a Moving Virtual World to Train Vestibular Functions and Gait; a Proof-of-Concept-Study With Older Adults
- (2018) Jaap Swanenburg et al. Frontiers in Physiology
- Usefulness, assessment and normative data of the Functional Reach Test in older adults: A systematic review and meta-analysis
- (2018) Matheus Vieira Rosa et al. ARCHIVES OF GERONTOLOGY AND GERIATRICS
- Effectiveness of exergaming in improving functional balance, fatigue and quality of life in Parkinson's disease: A pilot randomized controlled trial
- (2017) Camila Gemin Ribas et al. PARKINSONISM & RELATED DISORDERS
- Balance Problems and Fall Risks in the Elderly
- (2017) Ramon Cuevas-Trisan Physical Medicine and Rehabilitation Clinics of North America
- Effects of Mindfulness Practice on Performance-Relevant Parameters and Performance Outcomes in Sports: A Meta-Analytical Review
- (2017) Lucia Bühlmayer et al. SPORTS MEDICINE
- A New Approach to Improve Cognition, Muscle Strength, and Postural Balance in Community-Dwelling Elderly with a 3-D Virtual Reality Kayak Program
- (2016) Junhyuck Park et al. TOHOKU JOURNAL OF EXPERIMENTAL MEDICINE
- Exergame and Balance Training Modulate Prefrontal Brain Activity during Walking and Enhance Executive Function in Older Adults
- (2016) Patrick Eggenberger et al. Frontiers in Aging Neuroscience
- Comparison of the effects of virtual reality-based balance exercises and conventional exercises on balance and fall risk in older adults living in nursing homes in Turkey
- (2016) Sevgi Sevi Yeşilyaprak et al. PHYSIOTHERAPY THEORY AND PRACTICE
- Kinematic effect of Nintendo WiiTM sports program exercise on obstacle gait in elderly women with falling risk
- (2015) Dae-In Jung et al. Journal of Physical Therapy Science
- The effects of virtual reality game exercise on balance and gait of the elderly
- (2015) Eun-Cho Park et al. Journal of Physical Therapy Science
- Effects of Balance Training on Balance Performance in Healthy Older Adults: A Systematic Review and Meta-analysis
- (2015) Melanie Lesinski et al. SPORTS MEDICINE
- Effectiveness of two year balance training programme on prevention of fall induced injuries in at risk women aged 75-85 living in community: Ossébo randomised controlled trial
- (2015) Fabienne El-Khoury et al. BMJ-British Medical Journal
- Effectiveness of two year balance training programme on prevention of fall induced injuries in at risk women aged 75-85 living in community: Ossébo randomised controlled trial
- (2015) Fabienne El-Khoury et al. BMJ-British Medical Journal
- Multicomponent physical exercise with simultaneous cognitive training to enhance dual-task walking of older adults: a secondary analysis of a 6-month randomized controlled trial with 1-year follow-up
- (2015) Patrick Eggenberger et al. Clinical Interventions in Aging
- Interactive Cognitive-Motor Step Training Improves Cognitive Risk Factors of Falling in Older Adults – A Randomized Controlled Trial
- (2015) Daniel Schoene et al. PLoS One
- Emergence of Virtual Reality as a Tool for Upper Limb Rehabilitation: Incorporation of Motor Control and Motor Learning Principles
- (2014) M. F. Levin et al. PHYSICAL THERAPY
- Biofeedback in rehabilitation
- (2013) Oonagh M Giggins et al. Journal of NeuroEngineering and Rehabilitation
- Risk factors for falls among older adults: A review of the literature
- (2013) Anne Felicia Ambrose et al. MATURITAS
- Exergaming and Older Adult Cognition
- (2012) Cay Anderson-Hanley et al. AMERICAN JOURNAL OF PREVENTIVE MEDICINE
- Pilot Study Comparing Changes in Postural Control After Training Using a Video Game Balance Board Program and 2 Standard Activity-Based Balance Intervention Programs
- (2012) Alessandra Pluchino et al. ARCHIVES OF PHYSICAL MEDICINE AND REHABILITATION
- Wii Fit® training vs. Adapted Physical Activities: which one is the most appropriate to improve the balance of independent senior subjects? A randomized controlled study
- (2012) Claire Toulotte et al. CLINICAL REHABILITATION
- Balance training reduces fear of falling and improves dynamic balance and isometric strength in institutionalised older people: a randomised trial
- (2012) Narcis Gusi et al. Journal of Physiotherapy
- A cognitive-motor intervention using a dance video game to enhance foot placement accuracy and gait under dual task conditions in older adults: a randomized controlled trial
- (2012) Giuseppe Pichierri et al. BMC Geriatrics
- Older people's recruitment, sustained participation, and adherence to falls prevention interventions in institutional settings: a supplement to the Cochrane systematic review
- (2011) Samuel R. Nyman et al. AGE AND AGEING
- Older people's participation in and engagement with falls prevention interventions in community settings: an augment to the cochrane systematic review
- (2011) Samuel R. Nyman et al. AGE AND AGEING
- Vision and agility training in community dwelling older adults: Incorporating visual training into programs for fall prevention
- (2011) Rebecca J. Reed-Jones et al. GAIT & POSTURE
- Changes in balance in older adults based on use of physical therapy vs the Wii Fit gaming system: a preliminary study
- (2011) Hamid Bateni Physiotherapy
- The effects of Tai Chi on fall prevention, fear of falling and balance in older people: A meta-analysis
- (2010) Inge H.J. Logghe et al. PREVENTIVE MEDICINE
- Does mortality of the aged increase with the number of falls? Results from a nine-year follow-up study
- (2009) Hilde Sylliaas et al. EUROPEAN JOURNAL OF EPIDEMIOLOGY
- The PRISMA statement for reporting systematic reviews and meta-analyses of studies that evaluate health care interventions: explanation and elaboration
- (2009) Alessandro Liberati et al. JOURNAL OF CLINICAL EPIDEMIOLOGY
- Fear of falling: measurement strategy, prevalence, risk factors and consequences among older persons
- (2008) Alice C. Scheffer et al. AGE AND AGEING
Find the ideal target journal for your manuscript
Explore over 38,000 international journals covering a vast array of academic fields.
SearchCreate your own webinar
Interested in hosting your own webinar? Check the schedule and propose your idea to the Peeref Content Team.
Create Now