4.7 Article

Mean-Field-Type Game-Based Computation Offloading in Multi-Access Edge Computing Networks

期刊

IEEE TRANSACTIONS ON WIRELESS COMMUNICATIONS
卷 19, 期 12, 页码 8366-8381

出版社

IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/TWC.2020.3021907

关键词

Task analysis; Games; Wireless communication; Edge computing; Cloud computing; Computational modeling; Aggregates; Mean-field-type games; computation offloading; multi-access edge computing networks

资金

  1. US Multidisciplinary University Research Initiative [18RT0073]
  2. NSF [EARS-1839818, CNS-1717454, CNS1731424, CNS-1702850]

向作者/读者索取更多资源

Multi-access edge computing (MEC) has been proposed to reduce latency inherent in traditional cloud computing. One of the services offered in an MEC network (MECN) is computation offloading in which computing nodes, with limited capabilities and performance, can offload computation-intensive tasks to other computing nodes in the network. Recently, mean-field-type game (MFTG) has been applied in engineering applications in which the number of decision makers is finite and where a decision maker can be distinguishable from other decision makers and have a non-negligible effect on the total utility of the network. Since MECNs are implemented through finite number of computing nodes and the computing capability of a computing node can affect the state (i.e., the number of computation tasks) of the network, we propose non-cooperative and cooperative MFTG approaches to formulate computation offloading problems. In these scenarios, the goal of each computing node is to offload a portion of the aggregate computation tasks from the network that minimizes a specific cost. Then, we utilize a direct approach to calculate the optimal solution of these MFTG problems that minimizes the corresponding cost. Finally, we conclude the paper with simulations to show the significance of the approach.

作者

我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。

评论

主要评分

4.7
评分不足

次要评分

新颖性
-
重要性
-
科学严谨性
-
评价这篇论文

推荐

暂无数据
暂无数据