Review
Chemistry, Multidisciplinary
Maged Soliman, Apostolos Pesyridis, Damon Dalaymani-Zad, Mohammed Gronfula, Miltiadis Kourmpetis
Summary: VR technology has shown positive cognitive and pedagogical benefits in engineering education, improving students' understanding and performance in subjects while reducing institutions' liability, infrastructure, and costs. Additionally, it offers equal educational experiences for students with special needs and those in distance learning programs. Although there is a lack of integration of learning theories and objectives in current VR applications for education, constructivist and variation learning theories show potential for successful implementation in VR education.
APPLIED SCIENCES-BASEL
(2021)
Article
Education & Educational Research
Meysam Siyah Mansoory, Seyyed Mohsen Azizi, Fakhrosadat Mirhosseini, Danial Yousefi, Hedaiat Moradpoor
Summary: This study evaluated the effectiveness of using virtual reality (VR) technology in teaching neutral zone and teeth arrangement. The results showed that VR technology was confirmed by faculty members to be usable in dental education, and the majority of students were highly satisfied with its use. Students in the experimental group who used the technology scored significantly higher than those in the control group. Therefore, VR technology can play an effective role in creating a dynamic, attractive, and successful learning environment in medical and dental schools.
BMC MEDICAL EDUCATION
(2022)
Review
Public, Environmental & Occupational Health
Marijke van der Linde-van den Bor, Fiona Slond, Omayra C. D. Liesdek, Willem J. Suyker, Saskia W. M. Weldam
Summary: This scoping review investigated the application of Virtual Reality (VR) in patient education and found that VR can reduce anxiety, improve patient understanding, and enhance communication with healthcare professionals in some cases. However, VR education is not effective in reducing all anxiety, pain, and stress, and does not significantly improve preparedness for treatment.
PATIENT EDUCATION AND COUNSELING
(2022)
Article
Computer Science, Interdisciplinary Applications
Shalaunda M. Reeves, Kent J. Crippen, Erica D. McCray
Summary: There has been growing interest in the use of virtual reality laboratories (VR Labs) in science education over the past two decades. However, there is a lack of diverse theoretical and methodological approaches to understanding the student learning experience with VR Labs. A phenomenographic investigation revealed four qualitatively different learning experiences among undergraduate chemistry students, including hindrance, influence of prior knowledge/experience, perceived affordances enhancing learning, and removal of perceived barriers to learning.
COMPUTERS & EDUCATION
(2021)
Review
Chemistry, Multidisciplinary
Sidra Fahim, Afsheen Maqsood, Gotam Das, Naseer Ahmed, Shahabe Saquib, Abhishek Lal, Abdul Ahad Ghaffar Khan, Mohammad Khursheed Alam
Summary: AR and VR have made significant impact on modern dentistry, but their applications in the dental field still require further research. The number of studies included in this review was limited, therefore scientifically-proven recommendations could not be made at this time. AR and VR have been found beneficial for clinical practice and enhancing students' learning experiences, such as showing patients expected outcomes before dental procedures and overcoming dental phobia.
APPLIED SCIENCES-BASEL
(2022)
Article
Education & Educational Research
Wenyi Gan, Tsz-Ngai Mok, Junyuan Chen, Guorong She, Zhengang Zha, Huajun Wang, Hua Li, Jieruo Li, Xiaofei Zheng
Summary: Using a VR simulator to teach tendon suturing can significantly improve medical students' exercise time, operation flow, and operation knowledge. This study explores the long-term influence of VR simulator teaching on the practice performance of medical students. The results indicate that compared with traditional teaching methods, VR teaching leads to more determined career pursuit, active willingness to learn, better evaluations in surgical clinical practice, and higher scores in physical examination, suturing and knotting, and image reading in the OSCE examination.
BMC MEDICAL EDUCATION
(2023)
Article
Psychology, Multidisciplinary
Suh Chen Hsiao
Summary: Countries around the world are investing in education to enhance human resources for national development and are undergoing an education reform wave, including the development of experiential education. Research results show that experiential education with virtual reality has a positive impact on self-efficacy and learning motivation, and self-efficacy positively influences learning motivation.
FRONTIERS IN PSYCHOLOGY
(2021)
Article
Green & Sustainable Science & Technology
Jihyung Kim, Kyeong-sun Kim, Jonghyeon Ka, Wooksung Kim
Summary: This study proposes a VR course that focuses on understanding and applying VR technology. Through investigation, it is found that two technologies, hardware and software, should be applied to design a VR course that fits the latest trends. The designed course consists of theory, content creation training, and team projects. The study conducted with nine students verifies the proposed method and suggests improvements based on their feedback.
Article
Computer Science, Information Systems
Dimitrios Bolkas, Jeffrey Chiampi, Joseph Fioti, Donovan Gaffney
Summary: This paper introduces a software solution called Surveying Reality (SurReal) that allows students to conduct immersive and interactive virtual reality labs for surveying education. The developed software replicates major steps in the field and introduces a novel technique for leveling multi-legged objects on variable terrain. Tests conducted in virtual reality showed that the skills learned can be transferred to the physical world, with precision similar to physical measurements.
ISPRS INTERNATIONAL JOURNAL OF GEO-INFORMATION
(2021)
Review
Public, Environmental & Occupational Health
Shannen R. van der Kruk, Rob Zielinski, Hamish MacDougall, Donna Hughes-Barton, Kate M. Gunn
Summary: This study explores the feasibility and effectiveness of using virtual reality (VR) as a patient education tool in healthcare. The results show that VR can improve patients' understanding of their illness and satisfaction with treatment. However, further research is needed to determine the circumstances in which this method is most effective and to understand its potential unintended consequences.
PATIENT EDUCATION AND COUNSELING
(2022)
Article
Cardiac & Cardiovascular Systems
Maximilian Grab, Fabian Hundertmark, Nikolaus Thierfelder, Matthew Fairchild, Petra Mela, Christian Hagl, Linda Grefen
Summary: Preoperative anxiety in cardiac surgery can be reduced through improved patient education using 3D models, leading to shorter hospital stays and better postoperative outcomes.
FRONTIERS IN CARDIOVASCULAR MEDICINE
(2023)
Article
Mathematics
Kang Hao Cheong, Jacob Shihang Chen, Keegan Kang, Darren J. Yeo
Summary: Multivariable calculus is taught to engineering students as a core module in their freshman year, aiming to develop their ability to visualize and understand three-dimensional surfaces. A virtual reality (VR) application has been developed to enhance students' visualization skills. A controlled trial was conducted with 119 students, comparing the performance of those using VR with a control group using a two-dimensional screen. Results showed that students using VR performed better in identifying the sign of partial derivatives, but had similar performance to the control group in other learning outcomes. Additionally, low-progress students in the VR group showed improvement after using the VR platform. This research has the potential to contribute to the development of future-ready smart classrooms through the use of VR.
Article
Computer Science, Cybernetics
Gang Zhao, Lina Zhang, Jie Chu, Wenjuan Zhu, Biling Hu, Hui He, Li Yang
Summary: Taking high-quality photos with mobile phones requires professional photography knowledge. Traditional learning tools can't provide theoretical content and practical guidance simultaneously. An innovative mobile photography application based on augmented reality (AR) technology is designed to connect theory and practice. This application displays theoretical content in real-time and provides real-time interaction and guidance. The study shows that the AR application improves learning outcomes and reduces cognitive load while enhancing emotional state.
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION
(2022)
Article
Engineering, Industrial
Saeed Rokooei, Alireza Shojaei, Amin Alvanchi, Reza Azad, Nasim Didehvar
Summary: Safety is a major concern in the construction industry, and despite advancements, accidents rates have not significantly improved. Therefore, the use of virtual reality in safety training has become increasingly important.
Article
Green & Sustainable Science & Technology
Caner Pense, Mehmet Tektas, Hassan Kanj, Nawaf Ali
Summary: This study discusses the successful use of Virtual Reality (VR) technology in simulation-based Intelligent Transportation Systems (ITS) education, which improves education quality, immersion, and motivation. The study proposes using a standardized methodology to capture and evaluate students' subjective experiences, and also suggests potential ways to improve the implementation of VR technology in the ITS laboratory.
Article
Surgery
Yeju Kang, Halbert Bai, Jason B. Storch, Jenny Chen, Pavel Kibrik, Windsor Ting
Summary: Diabetes, hypertension, and smoking were common among CVI patients, but unlike in PAD patients, they had little to no impact on long-term outcomes or reinterventions after IVS.
ANNALS OF VASCULAR SURGERY
(2024)