期刊
IEEE JOURNAL ON EMERGING AND SELECTED TOPICS IN CIRCUITS AND SYSTEMS
卷 9, 期 1, 页码 217-230出版社
IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC
DOI: 10.1109/JETCAS.2019.2895096
关键词
Omnidirectional video; visual attention; tiles; adaptive streaming; virtual reality
资金
- Science Foundation Ireland (SFI) [15/RP/2776]
- Ministerio de Economia, Industria y Competitividad (AEI/FEDER) of the Spanish Government [TEC2016-75981]
Owing to its interactive look around nature and very large resolution requirement, providing immersive omnidirectional video (ODV) streaming experiences in virtual reality applications demands cost-effective solutions to meet both the content delivery network and device constraints. In this paper, we introduce an adaptive ODV streaming pipeline that optimizes dynamic adaptive streaming over HTTP representations of ODV content considering their visual attention (VA) maps. The main contribution of this paper is the use of VA maps: 1) to compute a novel objective quality metric that captures the fact that not all of the ODV is actually watched by users: the VA spherical weighted-based objective quality measurement; 2) to define optimal tile representations of the ODV frames, namely, tiling schemes, which are composed of variable-sized and non-overlapping tiles; and 3) to efficiently distribute a given bitrate budget among the set of tiles within a tiling scheme for an ODV. We evaluate the proposed system performance with varying bandwidth conditions and the tracked head orientations from user experiments. Results show that the proposed system significantly outperforms the existing non-tiled and tile-based streaming solutions.
作者
我是这篇论文的作者
点击您的名字以认领此论文并将其添加到您的个人资料中。
推荐
暂无数据