Article
Orthopedics
Ilona J. M. de Rooij, Ingrid G. L. van de Port, Michiel Punt, Pim J. M. Abbink-van Moorsel, Michiel Kortsmit, Ruben P. A. van Eijk, Johanna M. A. Visser-Meily, Jan-Willem G. Meijer
Summary: The study found that virtual reality gait training was not significantly different from non-virtual reality gait training in improving participation in community-living people after stroke. Participants' experiences with VRT were positive, suggesting that VR training could be a valuable addition to stroke rehabilitation.
Review
Chemistry, Analytical
Andrea Demeco, Laura Zola, Antonio Frizziero, Chiara Martini, Arrigo Palumbo, Ruben Foresti, Giovanni Buccino, Cosimo Costantino
Summary: In recent years, new technologies, such as fully immersive virtual reality (FIVR), have been applied in stroke rehabilitation alongside conventional techniques. This study aimed to investigate the effectiveness of FIVR in stroke rehabilitation. A total of 12 randomized controlled trials (RCTs) involving 350 post-acute and chronic stroke survivors were included, and the results showed that FIVR provides additional benefits compared to standard rehabilitation, improving upper limb dexterity, gait performance, and dynamic balance, and influencing patient independence. Therefore, FIVR represents a versatile rehabilitation tool that can improve treatment compliance and the functioning and quality of life of stroke survivors.
Review
Rehabilitation
Bohan Zhang, Ka Po Wong, Ruifu Kang, Shuojin Fu, Jing Qin, Qian Xiao
Summary: This study evaluated the effectiveness of robot-assisted training, virtual reality, and robot-assisted rehabilitation combined with virtual reality in patients with stroke. The findings suggest that robot-assisted rehabilitation combined with virtual reality is most effective for improving balance, while virtual reality is beneficial for enhancing velocity and daily function in stroke patients.
ARCHIVES OF PHYSICAL MEDICINE AND REHABILITATION
(2023)
Article
Medicine, General & Internal
Vishal Sana, Misbah Ghous, Muhammad Kashif, Abdulaziz Albalwi, Rashida Muneer, Mahnoor Zia
Summary: This study aimed to evaluate the comparative effects of vestibular rehabilitation with virtual reality on dizziness, balance, and gait in patients with subacute stroke. The randomized clinical trial involved 34 subacute stroke patients randomly assigned to 2 groups; 1 received vestibular rehabilitation therapy (VRT) and the other virtual reality (VR) treatment. The results showed that VR was more effective in improving balance and gait, while VRT was more effective in improving dizziness symptoms.
Article
Clinical Neurology
Minjie Bian, Yuxian Shen, Yijie Huang, Lishan Wu, Yueyan Wang, Suyue He, Dongfeng Huang, Yurong Mao
Summary: This study evaluated the effectiveness of a non-immersive virtual reality intervention in improving lower extremity movement in patients with cerebral infarction. The results showed that the non-immersive virtual reality intervention had similar effectiveness to conventional therapies. It may be a valuable addition to conventional physical therapies to enhance treatment efficacy.
FRONTIERS IN NEUROLOGY
(2022)
Article
Medicine, Research & Experimental
Huihui Cai, Tao Lin, Lina Chen, Huidan Weng, Ruihan Zhu, Ying Chen, Guoen Cai
Summary: This study aims to evaluate the effect of immersive virtual reality-assisted rehabilitation on stroke patients' gait rehabilitation, compared to traditional methods.
Editorial Material
Computer Science, Information Systems
Francesco Arcuri, Camillo Porcaro, Irene Ciancarelli, Paolo Tonin, Antonio Cerasa
Summary: This review discusses the use of EEG as a neuroimaging method for extracting neuroplasticity in stroke patients undergoing VR rehabilitation, highlighting the challenges and potential benefits of combining VR therapy with EEG analysis.
Article
Computer Science, Information Systems
Caterina Piazza, Ileana Pirovano, Alfonso Mastropietro, Chiara Genova, Chiara Gagliardi, Anna Carla Turconi, Giorgia Malerba, Daniele Panzeri, Cristina Maghini, Gianluigi Reni, Giovanna Rizzo, Emilia Biffi
Summary: By integrating EEG and GRAIL systems, a successful multimodal analysis system was tested, which can synchronously record acquired signals and reliably identify the initial contact of each gait cycle, tested on healthy children and children with cerebral palsy, showing promising results.
Review
Rehabilitation
Jie Hao, Haoyu Xie, Kimberly Harp, Zhen Chen, Ka-Chun Siu
Summary: This article systematically reviews and examines the effects of virtual reality (VR)-based rehabilitation on neural plasticity changes in survivors of stroke. The main neurophysiological changes observed after VR intervention include improved interhemispheric balance, enhanced cortical connectivity, increased cortical mapping of the affected limb muscles, increased activation of regions in the frontal cortex, and possible involvement of the mirror neuron system. This suggests that VR-based rehabilitation has a positive impact on neural plasticity changes in stroke survivors.
ARCHIVES OF PHYSICAL MEDICINE AND REHABILITATION
(2022)
Article
Engineering, Biomedical
Carla Winter, Florian Kern, Dominik Gall, Marc Erich Latoschik, Paul Pauli, Ivo Kaethner
Summary: This study evaluated the feasibility and effects of using virtual reality technology in gait rehabilitation for patients, finding that immersive virtual reality training using a head-mounted display can increase motivation and walking speed. The majority of healthy participants and patients preferred training with a head-mounted display.
JOURNAL OF NEUROENGINEERING AND REHABILITATION
(2021)
Article
Engineering, Biomedical
Gauthier Everard, Yasmine Otmane-Tolba, Zelie Rosselli, Thomas Pellissier, Khawla Ajana, Stephanie Dehem, Edouard Auvinet, Martin Gareth Edwards, Julien Lebleu, Thierry Lejeune
Summary: This study developed an immersive virtual reality version of the Box and Block Test (BBT-VR) and assessed its concurrent validity and usability among patients with stroke and healthy participants. The results showed that BBT-VR is a reliable test that can effectively evaluate manual dexterity and provide kinematic parameters.
JOURNAL OF NEUROENGINEERING AND REHABILITATION
(2022)
Article
Engineering, Biomedical
Emma De Keersmaecker, Anke Van Bladel, Silvia Zaccardi, Nina Lefeber, Carlos Rodriguez-Guerrero, Eric Kerckhofs, Bart Jansen, Eva Swinnen
Summary: This study investigates the effects of fully immersive virtual reality (VR) and optic flow speed manipulation on gait biomechanics, simulator sickness, and enjoyment in people post-stroke and healthy individuals. The results suggest that adding fully immersive VR while walking on a self-paced treadmill leads to a more cautious gait pattern in people post-stroke. However, the use of a head-mounted display (HMD) for walking is well tolerated and enjoyable. People post-stroke alter their gait parameters when optic flow speed is manipulated and show greater alterations with the fully-immersive HMD.
JOURNAL OF NEUROENGINEERING AND REHABILITATION
(2023)
Review
Engineering, Biomedical
Jamille A. Feitosa, Corina A. Fernandes, Raphael F. Casseb, Gabriela Castellano
Summary: Virtual reality (VR) rehabilitation has been shown to improve motor and cognitive abilities in different populations. This study systematically reviewed the effects of VR intervention on cortical reorganization and functional improvement. The results demonstrated changes in brain activation and reorganization patterns in stroke patients, older adults, and patients with other neurological conditions, which were associated with functional improvement after VR intervention.
JOURNAL OF NEURAL ENGINEERING
(2022)
Review
Rehabilitation
Yi Li, Jiashang Huang, Xiaohong Li, Jia Qiao, Xin Huang, Lining Yang, Heping Yu
Summary: This study found that virtual reality (VR) is more effective than time-dose-matched conventional therapy (CT) in recovering upper limb motor function in stroke patients, especially when a virtual environment is used or VR is mixed with CT. However, VR (VR only or mixed with CT) does not improve patients' daily activity performance and participation compared with CT. Overall, VR appears to be safe and acceptable as CT.
ARCHIVES OF PHYSICAL MEDICINE AND REHABILITATION
(2022)
Article
Rehabilitation
Woo-Sub Kim, Hanboram Choi, Jung-Woo Jung, Joon Sik Yoon, Ju Hyong Jeoung
Summary: This study aimed to extract independent features from poststroke gait data and found that temporal asymmetry and variability are important factors in early rehabilitation. These characteristics are independent of each other and can guide the assessment and treatment strategy in poststroke gait rehabilitation.
ARCHIVES OF PHYSICAL MEDICINE AND REHABILITATION
(2021)
Article
Clinical Neurology
George D. Fulk, Ying He
JOURNAL OF NEUROLOGIC PHYSICAL THERAPY
(2018)
Article
Rehabilitation
Ali Boolani, Rebecca Martina, Aurora Goodwin, Abigail Avolio, Shantanu Sur, Matthew Lee Smith, George Fulk
INTERNATIONAL JOURNAL OF REHABILITATION RESEARCH
(2019)
Article
Geriatrics & Gerontology
Ali Boolani, Shantanu Sur, Da Yang, Abby Avolio, Aurora Goodwin, Sumona Mondal, George Fulk, Christopher Towler, Matthew Lee Smith
Summary: The study found that faster pace of a 6-minute self-paced walking was significantly associated with improvements in fatigue, energy, tension, and other mood indicators among older adults. There was also a significant relationship between pace and magnitude of changes in mood.
JOURNAL OF GERIATRIC PHYSICAL THERAPY
(2021)
Article
Orthopedics
Reed Handlery, George Fulk, Christine Pellegrini, Jill Campbell Stewart, Courtney Monroe, Stacy Fritz
Article
Rehabilitation
George Fulk, Pamela Duncan, Karen J. Klingman
CLINICAL REHABILITATION
(2020)
Editorial Material
Clinical Neurology
George Fulk
JOURNAL OF NEUROLOGIC PHYSICAL THERAPY
(2021)
Editorial Material
Clinical Neurology
George Fulk
JOURNAL OF NEUROLOGIC PHYSICAL THERAPY
(2021)
Editorial Material
Clinical Neurology
George Fulk
JOURNAL OF NEUROLOGIC PHYSICAL THERAPY
(2021)
Editorial Material
Clinical Neurology
George Fulk
JOURNAL OF NEUROLOGIC PHYSICAL THERAPY
(2021)
Editorial Material
Clinical Neurology
George Fulk
JOURNAL OF NEUROLOGIC PHYSICAL THERAPY
(2022)
Editorial Material
Clinical Neurology
George Fulk
JOURNAL OF NEUROLOGIC PHYSICAL THERAPY
(2022)
Editorial Material
Clinical Neurology
George Fulk
JOURNAL OF NEUROLOGIC PHYSICAL THERAPY
(2022)
Review
Clinical Neurology
Sarah A. Moore, Pierce Boyne, George Fulk, Geert Verheyden, Natalie A. Fini
Summary: This narrative review explores the current state of walking recovery research after stroke and its potential for development. The importance of targeting walking capacity and performance in relation to individual stroke survivor gait recovery is discussed, along with the need for a common language, measurement, classification, prediction, and current and future intervention development and healthcare delivery. The findings are summarized in a model of current and future stroke walking recovery research, and a mission statement is set to drive the field forward and improve the lives of stroke survivors and their caregivers.
Review
Clinical Neurology
George D. Fulk, Pierce Boyne, Makenzie Hauger, Raktim Ghosh, Samantha Romano, Jonathan Thomas, Amy Slutzky, Karen Klingman
NEUROREHABILITATION AND NEURAL REPAIR
(2020)
Article
Rehabilitation
Ali Boolani, Jenna Ryan, Trang Vo, Brandon Wong, Natasha Kholgade Banerjee, Sean Banerjee, George Fulk, Matthew Lee Smith, Rebecca Martin
PHYSICAL & OCCUPATIONAL THERAPY IN GERIATRICS
(2020)