期刊
OPTICS AND LASERS IN ENGINEERING
卷 49, 期 9-10, 页码 1177-1184出版社
ELSEVIER SCI LTD
DOI: 10.1016/j.optlaseng.2011.05.003
关键词
Texture features; BGC; LBP
类别
In this work we present a new family of computationally simple texture descriptors, referred to as binary gradient contours (BGC). The BGC methodology relies on computing a set of eight binary gradients between pairs of pixels all along a closed path around the central pixel of a 3 x 3 grayscale image patch. We developed three different versions of BGC features, namely single-loop, double-loop and triple-loop. To quantitatively assess the effectiveness of the proposed approach we performed an ensemble of texture classification experiments over 10 different datasets. The obtained results make it apparent that the single-loop version is the best performer of the BGC family. Experiments also show that the single-loop BGC texture operator outperforms the well-known LBP. Statistical significance of the achieved accuracy improvement has been demonstrated through the Wilkoxon signed rank test. (C) 2011 Elsevier Ltd. All rights reserved.
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