4.7 Article

Interactive Level-of-Detail Rendering of Large Graphs

期刊

出版社

IEEE COMPUTER SOC
DOI: 10.1109/TVCG.2012.238

关键词

Graph visualization; OpenGL; edge aggregation

资金

  1. Deutsche Forschungsgemeinschaft (DFG), Konstanz [GK-1042]

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We propose a technique that allows straight-line graph drawings to be rendered interactively with adjustable level of detail. The approach consists of a novel combination of edge cumulation with density-based node aggregation and is designed to exploit common graphics hardware for speed. It operates directly on graph data and does not require precomputed hierarchies or meshes. As proof of concept, we present an implementation that scales to graphs with millions of nodes and edges, and discuss several example applications.

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