Ten simple rules for quick and dirty scientific programming

Title
Ten simple rules for quick and dirty scientific programming
Authors
Keywords
Computer software, Computer applications, Optimization, Prototypes, Software engineering, Computer and information sciences, Software development, Programming languages
Journal
PLoS Computational Biology
Volume 17, Issue 3, Pages e1008549
Publisher
Public Library of Science (PLoS)
Online
2021-03-12
DOI
10.1371/journal.pcbi.1008549

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